
Presonus Studio One 4 is a software that allows users to automate panning, which is the process of simulating two-dimensional spatial placement of sources in two-channel audio. This software can be used to create stereo width by panning instruments and audio sources left and right, as well as front and back. Studio One's built-in effects, such as PreSonus's Dual Pan or the Binaural Pan, can be used to achieve this. Users can also utilise Pan Automation to program the behaviour of the associated pan potentiometer, allowing for creative and interesting mixes.
| Characteristics | Values |
|---|---|
| Software | Presonus Studio One 4 |
| Use | Automate panning of each track |
| Use case | Modify the relative position of each element on the stereo field |
| Panning | Left-right |
| Panning | Front-back |
| Panner | Comes before the reverb in the effects chain |
| Panner | Higher insert slot |
| Panner | Downstream of the reverb in the signal path |
| Plug-ins | PreSonus’s Dual Pan |
| Plug-ins | Binaural Pan |
| Plug-ins | Order is important |
| Binaural Pan | Simulate front-to-back panning |
| Binaural Pan | Decreasing level |
| Binaural Pan | Decreasing direct-to-reverberant ratio |
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What You'll Learn

Using Presonus Studio One 4 software
Panning is one of the fundamentals of building a mix in music production. Using Presonus Studio One 4 software, you can automate the panning of each track by programming the behaviour of the associated pan potentiometer. This can be especially useful during the mixing stage of production, where the engineer might need to modify the relative position of each element on the stereo field for aesthetic purposes.
To automate panning in Studio One 4, first, note the light green line on top of the track's waveform. This line is the pan automation line. You can automate the position of the pan pot by modifying this line as needed.
After setting levels in your mix, you can start placing instruments left/right in the stereo field. This gives listeners the impression of width and can make for an interesting listen when combined with creative panning. For example, by panning two separate performances of the same rhythm guitar part hard left and right, you can create stereo width.
You can also use automation in Studio One 4 to do some fun things with panning. Right-clicking on the panner in Studio One will allow you to explore the different options available.
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Automating panning
To automate panning, users can follow the light green line on top of the track's waveform, which is the pan automation line. By modifying this line, the user can automate the position of the pan pot as needed. This process involves instantiating plug-ins, ensuring that the panner comes before the reverb in the effects chain. This ensures that the source gets left-right panned through the reverb's space, with the reverb return being panned left and right if the panner is downstream of the reverb in the signal path.
When it comes to circular panning, a method of simulating two-dimensional spatial placement of sources in two-channel audio, amplitude panning works well for left-to-right positioning. However, front-back positioning is more challenging in two-channel stereo. To address this, users can simulate front-to-back panning with two distance cues: decreasing level and decreasing direct-to-reverberant ratio.
Additionally, the curve shape plays a crucial role in how a parameter changes the sound. In the Trans (short for 'transition' in PreSonus) part of the Dry/Wet Mix row in the middle column, clicking on the curve graphic allows users to edit the curve and fine-tune the sound to their preferences.
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Circular panning
Studio One's macro controls can be used to create a convincing 2D panning effect. To accomplish this, you can exploit some of the most basic aural cues with plug-in parameters controlled from the X-Y pad macro controls in Studio One to make a useful circle panner. As a starting point, find a plug-in with an onboard pan control and insert it into your channel. Studio One's built-in effects, such as PreSonus's Dual Pan or Binaural Pan, can be used for this purpose.
When you instantiate your plug-ins, ensure that the panner comes before the reverb in the effects chain. This ensures that the source gets left-right panned through the reverb's space. Additionally, the order of plug-ins is important, and the challenge with circular panning is finding a solution that works across various playback scenarios.
To improve the crossfade from dry to wet when moving from front to back, adjust the curve graphic in the Trans part of the Dry/Wet Mix row in the middle column. This will bring up the curve editor, where you can make adjustments to create a smoother sound. You can further refine the sound by dragging the Gain parameter to the left column and dropping it on Pad1-Y.
Using Presonus Studio One software for music production can be ideal with a professionally designed PCAudioLabs system due to its high-performance specifications. Studio One 4 allows users to automate the panning of each track by programming the behaviour of the associated pan potentiometer. This can be useful during the mixing stage, where the relative position of each element on the stereo field may need to be modified for aesthetic purposes.
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Binaural Pan Plugin
The Binaural Pan plugin in Studio One 4 has several parameters that can be adjusted to achieve the desired sound. The "Width" knob allows users to adjust the stereo width of the track, ranging from 0 (mono) to 200% (double the stereo width). The "Mono" function switches the stereo track to mono playback. The "Pan" knob adjusts the balance between the left and right channels, allowing for a full range of movement from left to right.
To use the Binaural Pan plugin effectively, it is important to ensure that the panner comes before the reverb in the effects chain. This guarantees that the source is left-right panned through the reverb's space, creating a more natural and immersive sound. The Binaural Pan plugin can be utilised to double the width of a stereo track, enhancing the stereo effect.
Additionally, there are other binaural panning plugins available, such as the AMBEO Orbit by Sennheiser, which is a free utility that can place any mono or stereo audio recording in a 3D sound field without compromising sound quality. It features a room reverb module that simulates early reflections of different materials and can also function as an advanced panning utility for stereo projects. Another option is the Binauralizer 2, which includes Head-Related Transfer Functions (HRTFs) to accurately simulate sound location and offers simultaneous control of source width and position.
By utilising these binaural panning plugins, users can create dynamic and immersive audio experiences, enhancing the stereo field and adding depth to their productions. These tools are especially useful during the mixing stage, allowing engineers to modify the relative positions of elements for creative and aesthetic purposes.
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Amplitude panning
To compensate for this issue, panning algorithms often increase the amplitude by about 3 dB as the panning moves to the centre position, as described in "Constant power panning using the square root of intensity". Another method to address this challenge is circular panning, which involves simulating two-dimensional spatial placement of sources in two-channel audio. While conventional amplitude panning works well for left-right positioning, front-back positioning is more difficult in a two-channel stereo setup.
When using amplitude panning with reverb effects, it is important to ensure that the panner comes before the reverb in the effects chain. This guarantees that the source is left-right panned through the reverb's space, rather than panning the reverb return.
Presonus Studio One 4 software allows users to automate panning by programming the behaviour of the associated pan potentiometer. This can be especially useful during the mixing stage of production, where the relative position of each element on the stereo field may need to be modified for aesthetic purposes. The pan automation line, represented by a light green line on top of the track's waveform, can be modified to automate the position of the pan pot.
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Frequently asked questions
Panning is a method of simulating the two-dimensional spatial placement of sources in two-channel audio.
Conventional amplitude panning does a good job of left-right positioning, while circular panning is used to simulate front-back positioning.
To auto pan in PreSonus Studio One 4, you need to automate the panning of each track by programming the behaviour of the associated pan potentiometer.
After setting levels in your mix, the first step in panning is to start placing instruments left/right in the stereo field.
When instantiating your plug-ins, ensure that the panner comes before the reverb in the effects chain. This ensures that the source gets left-right panned through the reverb’s space.










































