
Blender is a community-driven, free, and open-source software for 3D modeling, animation, rendering, and more. It is used for various purposes, including sculpting, texture painting, and video editing. Users can change the default keybinds for panning in Blender, although it is noted that the panning function only works in Object Mode and not in Sculpt Mode. To change the keybind, users can go to Keymap > 3D View > Pan View and set a new key modifier, such as F5, along with the Left Mouse Button to pan the view.
| Characteristics | Values |
|---|---|
| Default panning shortcut | Shift + Middle Mouse Button |
| Alternative panning shortcuts | Shift + Alt + Left Mouse Button dragging, Ctrl + Numpad arrows |
| How to change the panning shortcut | Go to Keymap > 3D View > Pan View and change the key modifier to a desired combination |
| Panning in Sculpt Mode | Panning with the Middle Mouse Button works in Object Mode, but not in Sculpt Mode |
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What You'll Learn

Changing the Pan View keybind
To change the "Pan View" keybind in Blender, follow these steps:
- Navigate to the "Keymap" settings. This can be done by going to "Preferences" or "Settings," depending on your Blender version, and then selecting "Keymap" or "Input Settings."
- Locate the "3D View" or "3D Viewport" section within the Keymap settings. This is where you will find the "Pan View" option.
- Change the key modifier to your desired shortcut. For example, you can set it to F5 + Left Mouse Button or Control + Left Mouse Button dragging. You can also use Shift + Middle Mouse Button or Shift + Alt + Left Mouse Button dragging.
- Ensure that you are in ""Object Mode" for the new keybind to work. The "Pan View" keybind change does not function in "Sculpt Mode."
- If you are using a device that does not support middle mouse button functionality, such as the Apple Pencil on an iPad, you may need to enable "Emulate 3 Button Mouse" in the input settings to enable panning in Sculpt Mode.
Keep in mind that certain key combinations, such as Alt + Left Mouse Button, are reserved for specific functions like rotating the view and cannot be reassigned for panning.
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Panning in Object Mode
To change the "Pan View" keybind in Blender, follow these steps:
- Go to the Preferences menu.
- Search for "sculpt" in the preferences.
- Locate the "sculpt" action and remove any existing shortcuts by clicking on the "x" icon next to it.
- Set your desired "pan" shortcut in the "sculpt" editor section.
- Remember to save your preferences to keep this configuration, as it will reset upon the next start if not saved.
It is important to note that while panning in Object Mode is possible, it does not work in Sculpt Mode. Additionally, the Middle Mouse button is the only mouse button that Blender accepts for panning the camera in Sculpt Mode.
Users can also adjust the sensitivity of panning in Blender. To do this, go to the Navigation preferences pane in Blender. However, it is worth noting that some users have reported being able to adjust the orbiting sensitivity but not the zoom or pan sensitivity in this pane.
For users on Windows, the scroll sensitivity can be adjusted in the Windows Settings. Go to Devices -> Mouse, and adjust the "Roll the mouse wheel to scroll" setting to specify the number of lines scrolled with each mouse wheel click.
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Panning with the mouse
Panning with a mouse in Blender can be done in several ways. Firstly, if you haven't changed your mouse settings, you can use the middle mouse button (MMB) to navigate in the 3D view. This is the default method for panning in Blender.
However, if you prefer to use a different mouse button for panning, you can change the keybind settings. For example, you can set up a shortcut like SHIFT + MMB or SHIFT + ALT and left mouse button (LMB) dragging to pan. If you're using a Mac, you might prefer to set panning to "Control + LMB dragging". To do this, go to "Keymap > 3D View > Pan View" and change the key modifier to something like F5, which is usually open and not used by any other functions.
It's important to note that changing the "Pan View" keybind works in Object Mode but not in Sculpt Mode. In Sculpt Mode, the only mouse button that Blender will accept to pan the camera is the middle mouse button. If you want to use a different keybind in Sculpt Mode, you can check the "Emulate 3 Button Mouse" option in the input settings, but this is not ideal as it requires pressing multiple key combinations for a single action.
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Panning with the keyboard
Panning in Blender can be done using the middle mouse button (MMB) by default. However, you can change the keybind to a different mouse button or keyboard shortcut. Here's how you can set up panning with the keyboard in Blender:
- Go to the Preferences menu.
- Navigate to "Keymap" and then "3D View."
- Select "3D View (Global)" from the options.
- Find "Pan View" in the list of actions.
- Click on the current keybind, which is typically set to Shift Middle Mouse.
- Assign your desired keyboard shortcut by pressing the keys you want to use for panning. For example, you can set it to "Control LMB dragging" or use the arrow keys on the numeric keypad (Ctrl+Numpad arrows).
By customizing the keybind for panning in Blender, you can choose a keyboard shortcut that feels more comfortable or convenient for your workflow. This allows you to navigate and pan around your 3D scene using the keyboard, providing an alternative to the default mouse button controls.
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Panning in Sculpt Mode
In Sculpt Mode, Blender only accepts the middle mouse button for panning the camera. The “Emulate 3 Button Mouse" option in input settings can be checked to enable Pan View and Zoom View in Sculpt Mode. However, this solution is not ideal as it requires pressing three key combinations for a single action.
Some users have reported a bug where panning with Shift + MMB stops working, even when using a mouse and keyboard on Windows. This issue has been addressed by the Blender community, and it was suggested that changing the Smooth brush hotkey could allow for panning the view using Shift.
To summarise, while Blender offers flexibility in customising shortcuts, panning in Sculpt Mode is limited to the middle mouse button. Users seeking alternative panning options in Sculpt Mode may need to explore other methods or rely on the "Emulate 3 Button Mouse" workaround, which is not always convenient.
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Frequently asked questions
You can change the key modifier to something like F5. Go to Keymap > 3D View > Pan View and set F5 + Left Mouse to Pan View. This will work in Object Mode, but not Sculpt Mode.
Some users prefer Shift + Middle Mouse Button (MMB) or Shift + Alt + Left Mouse Button (LMB) dragging. You can also use Ctrl + Numpad 4/6 for panning left/right and Ctrl + Numpad 2/8 for panning up/down.
In Sculpt Mode, the only mouse button Blender will accept to pan the camera is the Middle Mouse Button. Alt + Left Mouse Button will always rotate the view.
Go to Input Settings and check "Emulate 3 Button Mouse". This will enable the Pan View and Zoom View functions in Sculpt Mode.




























