
Cycling through camera angles on Zwift can be done in a few different ways. One way is to use the arrow keys to manoeuvre the camera to the desired angle. Another way is to use a scripting program like AutoHotKey to cycle through all 9 available camera angles, changing them automatically every 15 seconds. Additionally, some users have shared their preference for specific camera angles during races, such as camera view 3 or 6, or a combination of both. Some users have also expressed a desire for more customizable camera angles, similar to the first-person view in Mario.
| Characteristics | Values |
|---|---|
| Cycling through camera views | Press Win+1 to start the script, Win+2 to pause it, and use arrow keys to manoeuvre the "drone" to the desired angle |
| Adjusting the camera angle | Use the first-person view or "drone view" (keyboard 0) |
| Viewing options | Front view and rear mirror (camera view 3 + 6, no HUD), rider view, race coverage view |
| Screen size | A large TV or monitor is recommended for a clearer view, especially during races |
| Fine adjustments | Limited options for fine adjustments, but some users suggest using the roaming camera |
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What You'll Learn

Cycling through camera views
Using AutoHotKey (for Windows users)
AutoHotKey is a simple scripting program that allows you to automate key presses and send them to Zwift. You can create a script to cycle through all nine available camera angles, changing them automatically every 15 seconds. First, download the Zwift-Camera-Angles.zip file and extract the exe file. Right-click on the exe file, go to properties, and select "Run as Administrator" to ensure the file has the necessary permissions. Once in Zwift, press Win+1 to start the script and Win+2 to pause it. You can also edit the ahk file included in the zip file to create a custom script with your favourite angles.
Manually Adjusting Camera Views
You can manually adjust your camera views in Zwift using the number keys on your keyboard. For example, pressing "3" gives you a rear view, and "6" is useful when you're at the front of a paceline to ensure you don't gap anyone behind you. Additionally, pressing "0" takes you to "drone view", and you can then use the arrow keys to manoeuvre the drone to your desired angle.
First-Person View Adjustment
While Zwift does offer a first-person camera view, some users have expressed a desire for more fine-grained control over this perspective, similar to what is available in games like Mario. Currently, camera "0" allows control over the point you're looking at the rider from, but users have requested the ability to make adjustments to camera "3" to control where the rider is looking.
Dual Monitor Setup
If you have a dual monitor setup, you can consider using different views on each screen. For example, you could have your "rider view" on one monitor and a "race coverage view" on the other, or even watch another rider on the second screen.
Large Screen or TV
Using a large screen or TV for Zwift can provide a clearer view of your surroundings, making it easier to see riders behind you and understand your position in a race. A larger display can also make it easier to switch views without losing track of your surroundings.
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Using arrow keys to manoeuvre
To manoeuvre the camera in Zwift, you can use the arrow keys on your keyboard. This feature is available in the “drone view” mode, which can be accessed by pressing the “0” key on your keyboard. Once you are in drone view, you can use the arrow keys to adjust the camera angle and position to your desired view. This allows for more flexibility in how you view your rider and the surrounding environment.
The arrow keys provide a simple and intuitive way to navigate the camera in Zwift. By pressing the up, down, left, and right arrow keys, you can pan the camera around to get a better view of the course or your rider. This is especially useful when you want to see what is ahead or behind you, or to get a better perspective of the surrounding scenery.
In addition to using the arrow keys, you can also automate the cycling of camera angles in Zwift. This can be achieved by using a scripting program such as AutoHotKey, which allows you to create a list of key presses with delays and send them to Zwift as if you were manually pressing the keys. With this program, you can automatically cycle through the different camera angles at set intervals, providing a dynamic viewing experience without having to manually adjust the camera each time.
Another way to adjust the camera angle in Zwift is by using the first-person view, which can be accessed by pressing “1” on your keyboard. This view provides a more immersive experience, as it places you in the rider's perspective. However, some users have expressed a desire for more customisation in this view, as the camera height may be too high for some users, resulting in an awkward viewing angle.
The ability to manoeuvre the camera in Zwift using the arrow keys and other methods enhances the overall experience by providing users with a variety of viewing options. Whether you prefer the drone view, first-person view, or automated cycling of camera angles, these features allow you to customise your virtual cycling experience to your preferences.
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First-person view
To pan the camera around on Zwift for a first-person view, you can hit the number "3" on your keyboard. This will give you a first-person shooter perspective.
For a more dynamic first-person view, you can enter "drone view" by hitting the number "0" on your keyboard. This will allow you to use the arrow keys to move the camera up, down, left, and right. You can also use the + and - keys to zoom in and out.
If you're using a Windows computer, you can download AutoHotKey, a simple scripting program that will automatically cycle through all nine camera angles, changing them every 15 seconds.
It's worth noting that the first-person view may be more immersive, but it can be less useful in a race as it doesn't allow you to see riders behind you.
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Using the AutoHotKey program
AutoHotKey is a free and simple scripting program that allows you to create a list of key presses with delays and send them to Zwift as if you were pushing the keys. This can be used to automatically cycle through the nine available camera angles in Zwift, changing them every 15 seconds.
To use AutoHotKey, first, download and install the program. Then, download the Zwift-Camera-Angles.zip file and extract the exe file. Right-click on the exe file, go to properties, and select "Run as Administrator" to always run the file with the appropriate permissions.
Once in Zwift, press Win+1 to start the script and Win+2 to pause it. You can control the camera as normal whenever you'd like. If you want to create a custom script with your favourite angles, you can edit the ahk file included in the zip file using a text editor.
There are also some tricks to using AutoHotKey with Zwift. It is important that the script is run as an administrator or with UI access, as this is the only way it can send keystrokes to Zwift. Another trick is to use ControlSend instead of Send. There are two Zwift-specific functions: ZwiftSendKey and ZwiftSendMessage. ZwiftSendKey sends a text as keystrokes to Zwift, which is useful for controlling direction at intersections or opening the workout menu. ZwiftSendMessage sends a text as a chat message. Both functions work even if Zwift is not the currently active window.
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Using the Zwift-Camera-Angles.zip file
To use the Zwift-Camera-Angles.zip file, you must first download and install the free program AutoHotKey. This simple scripting program allows you to create a list of key presses with delays and send them to Zwift. Once you have AutoHotKey, you can download the Zwift-Camera-Angles.zip file and extract the exe file from it.
Right-click the exe file and select "Run as Administrator" to ensure the file has the necessary permissions. Then, launch Zwift and press Win+1 to start the script and Win+2 to pause it. The script will automatically cycle through all nine available camera angles in Zwift, changing the angle every 15 seconds.
If you want more control over the camera angles, you can edit the ahk file included in the zip file using a text editor. This allows you to create a custom script with only your favourite angles. For example, you can use camera view 3 and 6 for a front view and rear mirror, or camera 0 for a drone view and use the arrow keys to manoeuvre.
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Frequently asked questions
To pan the camera around on Zwift, go to \"drone view\" (keyboard 0), then use the arrow keys to manoeuvre the "drone" to the desired angle.
You can use a simple scripting program called AutoHotKey to create a list of key presses with delays and send them to Zwift. Download Zwift-Camera-Angles.zip and extract the exe file from it. Once in Zwift, press Win+1 to start the script, and Win+2 to pause it.
Camera angle 3 is good for a TTT, ensuring you are following the right line in the paceline. Switch to angle 6 when you're at the front so you can ensure you don't gap anyone behind you. Angle 2 is good for a regular race while in the pack.
Front view and rear mirror (camera view 3 + 6, no HUD) is a good option for streaming.
















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