
Daz3D is a 3D modelling software that allows users to create and manipulate 3D objects and scenes. Panning in Daz3D refers to the act of moving the camera or view around the scene to observe it from different angles. This can be done using a variety of methods, including keyboard shortcuts, mouse buttons, and scroll wheels. While Daz3D does offer default keyboard shortcuts for panning, such as Alt + Right Mouse Button, some users find these controls tedious and prefer to customise their own shortcuts or use a gamepad for easier navigation. Additionally, creating a null object and parenting the camera to it can help achieve a smooth 360-degree panning effect around a character or object.
| Characteristics | Values |
|---|---|
| Daz3D view panning | Click and hold down the 'View: Pan' button |
| Customising panning | Go to Window>Workspace>Customise, select the function, right-click the shortcut, and click/press the desired combination |
| Switching between orbit and pan | Orbit: Alt+LeftMouse, Pan: Alt+RightMouse, Zoom: Alt+MiddleMouse |
| Camera rotational orientation | Orbiting while pointing at the highlighted object, rotating in a circle on its axis in one place |
| Aim At Selection action default shortcut | Ctrl+Shift+A |
| Frame At Selection action default shortcut | Ctrl+F |
| Hexagon navigation | Icons in the control panel, mouse, keyboard |
| Hexagon panning | Hold Alt, click-drag with right mouse button in 3D Workspace |
| Hexagon zooming | Mouse wheel, Alt key + middle mouse button |
| Hexagon rotating | Ctrl + left mouse button |
| Hexagon 3D space navigation | Pan: move controller left/right, up/down; Zoom: push controller forward/backward; Rotate: twist controller clockwise/anticlockwise, tilt controller forward/backward |
| 360-degree camera panning | Create a null object, parent the camera to the null, rotate the null 360 degrees |
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What You'll Learn

Using the scroll wheel to pan in Daz3D
To pan in Daz3D, you can use the scroll wheel on your mouse. By clicking and holding the mouse wheel button, you can pan around the scene. This allows you to move your view around without having to hold down the "View: Pan" button.
Additionally, you can customise your settings to link specific functions to the scroll wheel. To do this, go to Window > Workspace > Customise and select the function you want to edit at the bottom of the dialogue box. You can then right-click the current shortcut and assign a new combination of mouse buttons and/or keyboard modifiers.
It is worth noting that some users have reported difficulties in panning the view in Daz3D compared to other software. There are multiple standards for viewport navigation, and the default Daz3D shortcuts can be tedious and unintuitive.
To create a smooth panning animation around a character, one method is to create a null object, parent the camera to the null object, and then rotate the null object 360 degrees.
By utilising the scroll wheel and customising your settings, you can efficiently pan and navigate your scenes in Daz3D.
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Switching between orbit and pan
Using Keyboard Shortcuts:
One method is to use the keyboard shortcuts Alt+LeftMouse for orbit and Alt+RightMouse for pan. These shortcuts allow you to easily switch between the two functions without having to click on any icons or change your mouse settings.
Customizing Mouse Button Modifiers:
- Another approach is to customize your mouse button modifiers. Go to Window > Workspace > Customize, and at the bottom of the dialogue box, select the function you want to edit (in this case, either orbit or pan). You can then right-click the current shortcut and assign a new combination of mouse buttons and/or modifier keys that suit your preferences.
- For example, you can set the middle mouse button (MMB) for panning by following the steps above and assigning the desired function to the MMB. This eliminates the need to click and hold the "View: Pan" button.
Using the Control Panel Icons:
In the control panel at the bottom of your workspace, you can find navigation icons that allow you to switch between orbit and pan. Use the appropriate icon to either turn your camera around the target point (orbit) or pan around the scene.
Using the "Aim At Selection" Action:
The "Aim At Selection" action (default shortcut Ctrl+Shift+A) works like the "Point At Property" but only once, allowing you to rotate the view to focus on the current selection in the scene without changing the position of the current view.
Using the "Frame At Selection" Action:
The "Frame At Selection" action (default shortcut Ctrl+F) doesn't rotate the view but instead pans and zooms to center the focus on the selected node in the scene.
It's important to note that you can also use a combination of these methods to achieve the desired result. Additionally, you can refer to the Daz Studio Mouse Button Modifiers guide or the official documentation for further clarification and advanced techniques.
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Using keyboard controls to pan
Panning in Daz3D can be achieved through various keyboard controls. One way is to use the default shortcut, which is Ctrl+Alt+RMB (Right Mouse Button). Holding down Control and Alt or Option + Command on a Mac allows you to navigate the scene without touching the Navigation toolbar. This method turns the right mouse button into the Pan tool.
Another way to pan using keyboard controls is to use the "Frame At Selection" action with the default shortcut Ctrl+F. While this doesn't rotate the view, it pans and zooms to centre the focus on the selected node in the scene.
Additionally, Daz Studio supports WASD navigation, allowing you to move forward, left, backward, and right. You can also use the keyboard keys Q and E to move up and down, and U with O to roll your view. To cancel any rolling and rotation and return to the normal view, use the shortcut Alt+P.
You can also use the keyboard in combination with the mouse wheel for panning and tilting. This can be customised in the "Customize Daz Studio" window, which can be opened by pressing F3 or going to "Window > Workspace > Customize".
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Using a gamepad to pan
While Daz Studio does not directly support a controller, it is possible to use a gamepad to pan in Daz3D. Here's how to set it up:
First, ensure that your gamepad has mouse/keyboard emulation. You can then use the built-in WASD keyboard control for camera controls. To get the smoothest response, adjust the typematic rate, repeat delay, and repeat rate in the Control Panel of your keyboard settings.
You can also try using a trackball, space mouse, drawing tablet, or specialized controllers for smoother and better results. Alternatively, you can manually enter the values in the movement dials.
If you want to customize your shortcuts, go to Window > Workspace > Customize. Here, you can select the function you wish to edit and assign a new shortcut. For example, you can set the middle mouse button (MMB) for panning by going to Window > Workspace > Customize, selecting the function, and then clicking/pressing the combination you wish to use.
It is worth noting that Daz Studio supports WASD navigation, but it is not tracked for undo. The default shortcut to enable/disable this is Shift + K.
Additionally, you can use the "mouse look" mode by activating it with the 4-way directional gamepad icon. This mode allows you to left-click and drag the mouse in the viewport to look around and use the W, A, S, D, Q, and E keys to navigate the scene.
With these settings and customizations, you can effectively use a gamepad to pan in Daz3D.
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Panning the camera 360 degrees
To achieve a smooth 360-degree panning animation, one suggested method is to create a null object, parent the camera to the null object, and then rotate the null object 360 degrees. This will allow the camera to smoothly rotate around a character or object without the need to manually set every frame as a keyframe.
Another method to achieve camera panning in Daz3D is to use the “Aim At Selection” action with the default shortcut Ctrl+Shift+A. This will rotate the view to focus on the current selection in the scene, similar to the “Point At” control. Additionally, the “Frame At Selection” action with the default shortcut Ctrl+F will centre the focus on the selected node in the scene, combining a pan and zoom action.
It is worth noting that Daz3D also allows for camera panning using the mouse and keyboard. By holding down the Alt key and click-dragging with the right mouse button, you can pan the camera around the scene. Additionally, the arrow keys can be used to pan the camera up, down, left, and right when used in combination with the Alt key.
Finally, some users have expressed interest in customising their Daz3D experience by changing the default camera panning controls to be more similar to those in other software, such as Blender. This can be achieved by going to Window>Workspace>Customise and selecting the function you wish to edit at the bottom of the dialogue box. You can then right-click the current shortcut and assign a new combination of mouse buttons and/or keyboard modifiers to the function.
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Frequently asked questions
In the View Control gizmos, use the mouse wheel to zoom in and out. Click and hold the mouse wheel button to pan around the scene.
Create a null object, parent the camera to the null object, and rotate the null 360 degrees.
Use the following shortcuts: Orbit - Alt+Left Mouse; Pan - Alt+Right Mouse; Zoom - Alt+Middle Mouse.
Use the icon in the control panel at the bottom of your workspace to pan around the scene. Alternatively, while holding down the Alt key, click-drag with the right mouse button in the 3D workspace to pan.
Go to Window>Workspace>Customise and select the function you wish to edit. Right-click the current shortcut to get the change option, and click/press the combination you wish to use.
















